This book is a compilation of four Advanced Dungeons & Dragons modules (Tomb of Horrors, White Plume Mountain, Expedition to the Barrie Peaks, and The Lost Caverns of Tsojcanth). The glossy style of current Dungeons and Dragons releases does these old adventures well, creating something that provides dungeon masters with a much more focused approach than was present during the cardboard / paper module years.
The Lost Caverns of Tsojcanth (S4) is my favorite module, blending a proper amount of skill with a compelling narrative. In this adventure, players are brought together with the promise of tremendous wealth. The success of the party will be up to the build of the team (along with some fortuitous dice rolls), along with the creativity and problem-solving skills of the players helming characters. Taken together, these four adventures will provide a playgroup with a number of nights of play.
Make sure to check out the adventures contained in the Dungeons of Dread book and see exactly the level of immersion that AD&D players experienced during their gaming settings in the early eighties. Look to purchase a copy of Dungeons of Dread at your local gaming store; if none are available, the title is readily accessible at a number of online retailers. Strong sales of this effort will ensure that Wizards of the Coast will continue to release the modules and titles that players have been clamoring for; experience this set of retro Advanced Dungeons and Dragons adventures to see exactly why the title received such large support in the years after its initial release.
Dungeons of Dread / Advanced Dungeons & Dragons / www.dungeonsanddragons.com / Suggested Retail: $39.95
Dungeons of Dread Book Review